вторник, 1 февраля 2011 г.

Today in Gaming - 1/31/11

Splinter Cell: Chaos Theory

As we're still recovering from all of the Next Generation Portable news last week, we learned a new tidbit today about how Sony will continue making money off of the PSP's games even after the NGP is released. We also saw Activision on the charitable side of things and learned the date of two new HD collections from Ubisoft.

The highlights from today's news:

  • Sony plans onre-releasingPSP games on the NGP's new memory card format.
  • The Splinter Cell and Prince of Persia HD collections are officiallycomingto the PlayStation 3 in March.
  • After initially filing a cease-and-desist, Activision isallowinga website to continue hosting multiplayer-enabled, HTML5 versions of some classic Sierra games.

And here's what else happened today:

Digital PS1 Game Releases Still a Priority

It might seem like an easy matter of bringing original PlayStation games to the PlayStation Network. After all, they just throw them on there and the money rolls in, right? It's actually not that simple; Sony has explained some of the difficulties in bringing PS1 classics to the PlayStation Store. Luckily, it was also reaffirmed that Sony is"still dedicated to bringing you as many PSone games as we possibly can."

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Abe's Oddysee HD Remake in the Works

Just Add Water is working on a remake of the first Oddworld game, Abe's Oddysee, and it'll be in high-definition."It's basically Abe's Oddysee being redone in a 3D physics engine as a 2D side-scrolling platformer,"creator Lorne Lanning explained. The development team is"not trying to reinvent any wheels. It's like, 'Can we make that experience in a new engine, with new tech, in the old way?'"

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Grand Theft Auto Almost Failed to Launch

The original Grand Theft Auto (along with its expansion packs and GTA2) are much different games than the GTA we know today. We almost didn't get to experience any of them, however, as one of GTA's original developers revealed in an interview that the first game was almost canceled due to issues with stability and poor vehicle handling."The designers couldn't test stuff out or try things out, it just kept crashing as simple as that,"Gary Penn said. He also revealed that the super-aggressive police originated as a bug.

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